Posts Tagged ‘ShoutEm

We have a bunch of new things in a new version. Our web developers worked hard on new features and bug fixes, and now we have version 0.58 published. Also, couple of days ago we published a new version of our Android applications, and new iPhone applications have been submitted to the appStore, and we’re waiting for the approval.


  • MailTemplateFooterUnsubscribeHtml does not contain HTML mark-ups anymore
  • Activity feed displays only original shouts (with no replies)
  • Fixed forwarding to Facebook (check-ins with photo attachments and no text were not forwarded)
  • API now returns correct avatar if AvatarType is Undefined
  • If a user wants to use the same email on multiple networks, he/she needs to use the same password. Password recovery procedure rewritten.
  • Minor syntax issue in registration thank you note fixed
  • “Load more" option added to "view all pictures", and "view all pictures" now returns images uploaded with reply shouts.
  • Password recovery does not contain HTML markups anymore
  • Fixed typo in "thank you for registration" message
  • Fixed bug with ShoutLike that caused shout text to be incorrectly formatted
  • Chief status is now rewarded to a user if he/she commits two successful check-ins
  • Foursquare venue is now created during status forwarding if it did not existed at Foursquare side already
  • Fixed bug that prevented shouts to be forwarded to Twitter by using CatchAllShouts operation
  • Fixed bug that prevented user to be rewarded with HotStuff badge
  • Fixed bug in RSS serialization that caused shout texts to look as they are repeated twice in a single tweet
  • Forwarded status shout text now contains @ PlaceName string at its end if some place is attached to that shout
  • Link is now forwarded to Facebook, even if there is no status text present
  • Some small bug fixes…

As always, you can report bugs and suggest ideas at our support network . Also, you can follow us on Twitter and become our fan on Facebook.

I’m very happy to present you two new members of our team:

pedja_puseljaFirst one is Pedja Puselja. Pedja is technology evangelist from Strasbourg, France. After several years working in a web development team, he started his new career: marketing and a new media consultant. He specializes in blogs and social networks, and shares his knowledge on many conferences. He is one of the founders of Blogopen, a conference for bloggers. With his colleague, he also started a series of corporate seminars Tweetokracija, where he presents the advantage of social media to many marketing experts.

Last year, he started his own jeans brand wtfJeans. He was in charge of marketing strategy (based only on social media) and business development. After 24 hours, wftJeans became a trending topic on Twitter, with coverage on many blogs and sites like Mashable, Engadget, Gizmodo, Crunchgear…

He will join ShoutEm as Head of Marketing and User Experience.

josip_maricevicSecond one is Josip Maricevic. Josip is a recent graduate at the University of Zagreb, Croatia, but he holds a significant programming knowledge and skills. He is interested in iPhone development, especially 3D games. Prior joining ShoutEm, he developed a couple of iPhone applications. In his free time he likes to ski and watch hockey.

He will work at ShoutEm as iPhone developer.


Let’s hope new colleagues will bring more excitement and positive energy to the ShoutEm team, and that we’ll use that energy to build better platform for local communities.


Here are some of the new features and bug fixes in a new version:


  • MessageCount and NewMessageCount are now calculated dynamically. This should remove bug with „ghost“ messages in message inbox.
  • All traces to SMS login are now removed
  • Two additional promo pages added to NetworkProfile.
  • AvatarProviderType set to Unknown if MemberAvatarSet is executed. This should remove bug with iPhone avatar uploaded, but not displayed
  • Places and events are now likable. Member can announce that he/she likes a place or event same way as he/she was able to do that for shouts
  • Foursquare venues lazy fetch re-enabled.
  • Likes shouts, Badge shouts and New Chief shouts are now forwarded to Facebook and Twitter
  • Some internal code changes
  • Some bug fixes…

If you have any problems, please report them at

It’s a big day for us. Today we submitted our first branded Android apps to the Android Market. With Android, we decided to take a different approach. We decided to build a couple of branded apps first, and after we test them, we will build a general ShoutEm application.

There will be 4 branded apps available to download: Grind, WeHarlem, Artylizer and Punkt. These apps are in early beta with a minimal set of features. For now, these features will be available to users:

  • Login with ShoutEm ID
  • Login/Sign Up with Facebook connect
  • Login/Sign Up with Twitter connect
  • Public shouts feed
  • Posting a new shout
  • Check-in
  • Deleting a shout
  • Status forwarding to Facebook
  • Status forwarding to Twitter
  • Nearby places list
  • Place – details
  • Place – shouts
  • Place – visitors
  • Upcoming events
  • Event details

There are also a couple of other features left to be developed in a future:

  • Finding friends on Facebook
  • Finding friends on Twitter
  • Sign Up
  • User’s profile view
  • Friends view
  • Followers view
  • etc.


As we mentioned, this is only early beta of our Android apps, so if you see any bugs please report them at

We proudly announce that we secured $1.2M of investment from RSG Capital. We will use this investment to continue building mobile applications as well as web interface.

At this moment, ShoutEm hosts more than 20.000 networks across the globe. Our biggest network is Twieber, which has more than 13.000 members.

We launched a new version 5 months ago, and we are looking forward to develop some new features (events, for example) and mobile applications for other platforms (Android is coming very soon, BlackBerry and Java applications should be upgraded, maybe we develop a version of Windows Phone 7). Also, we are eagerly waiting for a ShoutEm version 1.0, which means beta no more.

If you would like to write about ShoutEm, and you need some press materials, please contact ilija(a)

It is a summer, most of us had a summer holidays, but we kept adding new features and fixing some bugs. Here are new things developed in a past couple of weeks:

  • Toolbars are rearranged in order to group all network related actions in upper one, and all user related actions to lower one. Help link moved to footer
  • Unused setting resource strings removed
  • Badge name translation error fixed in reply mails
  • Wrong formatting for unsubscribe text in FavoriteShout notification mail fixed
  • Events link removed until we develop this feature completely
  • Fixed a bug that caused saving changes after editing a place in a admin panel
  • Users can search for locations now. They can search for a location name, address or inside specific radius from selected location.
  • Fixed few minor bugs.

As always, you can report new bugs and request features at .

Here is the overview of all things that we’ve done lately:

  • Phone registration page is removed as SMS service is no more with ShoutEm. We realized that on average only 5 updates per month were done via SMS, and we decided to remove this feature. More and more users have smartphones and are able to use our mobile applications, and we plan to focus on them. It’s time to say goodbye to SMS. Goodbye.
  • Bug in ShoutEm Admin interface that prevented customer to edit place fixed (clicking on Edit did not show Place edit view)


  • Megaphone badge implemented  (awarded for 10 check-in forwards to Facebook or Twitter)
  • Fixed a bug that caused not giving a Hot stuff badge to users who’s shout have more than a five likes
  • Implemented a function that deletes everything related to a deleted user
  • Header teaser is shown only if a user is not logged in
  • To prevent spam, a user can send only 250 invitation emails

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